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TA Zero Alpha 5 and Map Pack 1f

Merry Christmas once again! Version Alpha 5 of Total Annihilation Zero has arrived!

The big news is that the missing tier 2 air units are finally here. Each faction can now build their own constructor and a variety of other combat and support aircraft. There is also an assortment of structures, most of them for the new GoK support aircraft to build, and a radar hovercraft for Arm.

As per usual, there are almost 200 balance adjustments, dozens of technical fixes, and the fine tuning of weapon sound effects continues.

Version 1f of Total Annihilation Zero Map Pack brings changes and fixes for the old maps, and also adds one new map to the pack.

The amounts of reclaimable resources on most maps have been reduced, and their locations adjusted. Some minor balance issues are thus resolved, and gameplay should be less of a mad dash to get all the rocks one can.

Gathering is a forested archipelago map primarily intended for 2vs2 games. The two land masses are separated by a river, with only a single shallow crossing point in the middle. Whether you head out with ground or naval units, you will all be meeting in the middle.

Download TA Zero Alpha 5 and Map Pack 1f here, and visit the official discussion thread.

TA Zero Map Pack 1e

How about an update to the Total Annihilation Zero Map Pack after all these years?

Version 1e brings a much requested visual overhaul for some hard to see metal deposit features, and also adds yet another map to the pack.

Hibernal Rift is a hybrid arctic and volcanic map primarily intended for 2vs2 games. It has more metal deposits than usual, but most of them are evenly distributed along the diagonal center line, and as such very exposed and in contested territory.

Download TA Zero Map Pack 1e here, and visit the official discussion thread.